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         I have been a gamer for as long as I can remember and I have spent a lot of time trying my best to find a co-op game that I could get my girlfriend into.  Little did I realize when I started my search that local co-op games are few and far between and most that do exist aren't very well put together. My girlfriend is also a huge gore/horror far and hates zombies, so when she picked Resident Evil 6 as our next co-op, I was surprised kind of. And at first I wasn't disappointed.
        Leon's Storyline was well put together for the most part. You meet some old story characters and the overall feel of Leon remains intact from RE4. If I had to say one bad thing about Leon's story it was the final boss. There was something off about fighting a flesh and bone T-Rex in a virus that was almost entirely insect based.
        On the other hand, the one story I was overly looking forward to, Ada Wong's, was a giant disappointment, especially when I discovered that before an update you had to play through every other story line just for a chance to play her and most of the playthrough I spent sitting in a helicoptor shooting an unlimited ammo gun at zombies and the same disappointing giant T-Rex.
        On a side note of said T-Rex, he still wasn't the boss I was most disappointed in. Also in Ada Wong's story line you discover there is a "clone" of Ada named Carla, who thinks she is Ada and injects herself with a upgraded version of the C-Virus, aka the bug virus, and becomes a sentient blob of Extra Strength Drano Foam. Blah.
       In fact all in all there were only two bosses I really liked in concept and execution. Deborah Harper and Ustanak. Deborah was conceptually awesome. Kept the humanoid look but had the bug/arachnid characteristics of the spiders portrayed in the opening sequence of the game. Her battle left something to be desired though as shooting barrels and dodging her attacks in a timed event didn't feel very "boss like".
Now Ustanak to me was exactly the opposite. Conceptually I hated how he looked, Ghetto Nemesis. But all of his combat sequences save maybe the flaming tunnel were fun and engaging.
       On another note the camera in RE6 is terrible. Going from 3rd person to pan optic view to boss zoom was insanely difficult to keep track of and caused more then one death with the camera switched in the middle of a run and ran you back into the oncoming wall of death.Rinse and repeat until you figure out exactly when the camera changes.
       Everyones favorite weapon is and will always be the shotgun and all itterations of the shotgun are awesome to use against all kinds of enemies. But I found it extremely stupid that I can kick a zombies head off, but if I stab it in the face with a knife over and over again, it still doesn;t die, Melee weapons. Blah...
      Overall I really didn't like RE6, I wasn't playing a survival horror where ammo is scarce, enemies are many and fleeing is needed. Instead ammo dropped off of zombies and J'avo like I was trying to find a pizza restaurant in New York, It was everywhere. The fights had no fear factor and felt more like an Call of Duty game then a zombie survival. I would give RE6 2 dead zombies out of 5, 3 for the co-op experience I got to have with my girlfriend.

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